A massive Mass Effect 3 overhaul mod has been released recently, making a huge number of changes to the make to make it feel more unique. Coalesced/INI Mods. Expanded Galaxy Mod. Ken and Gabby Recruitment Restoration Mod.
Screenshot of Mass Effect 3 using the A Lot Of Textures mod. All of them are Exe's, double click, install, good to go.
After applying both the MEUITM and A LOT mods, you say to "Go to Mass Effect 1 and click on "Update LOD settings" and "Optimize Game's INI files"". For Mass Effect 3 on the Xbox 360, a GameFAQs message board topic titled "Weapons & their proper mods". I can see these options before I load any mods, but once I have, the Mass Effect (and Mass Effect 2 and Mass Effect 3) button in MEM gets greyed out, and its menus can no longer be accessed. Extended Galaxy Mod will definitely make the game feel fresh. This mod is intended to be used with a custom System Alliance faction (the humans from Mass Effect). ME3Tweaks - Hosts mods, guides, and tools for modding the Mass Effect trilogy. I used your mod Synthesis for most of my playthrough until I decided Shep was under too much stress to look that put together and wanted to go with something more disheveled :) The only issue I was having with your mods was that they were making my hair very dark brown, even when I was trying for a lighter brown tone, until this started after the end of the game. Mod Types Edit. Mod Manager - A tool for handling installation and development of mods; ME3Explorer - A multi-tool software for modding Mass Effect 3.
Mass Effect 3 Nexus - Has decent amount of mods for Mass Effect 3. JohnP's Alternate MEHEM Mod. While there is some overlap, mods for Mass Effect — especially Mass Effect 3 — generally fit into one of the following categories: . Mass Effect 3 at IGN: walkthroughs, items, maps, video tips, and strategies JohnP's alternate mass effect happy ending mod will … These mods alter a specific game file (Coalesced.bin) and tend to focus on things like editing powers, weapons, squad loadouts, UI scale and other aspects of the game that are GUI or gameplay related.